Spellbook of the Grand Circle
Add 4 "Charmer" monsters with different Attributes from your Deck, GY, and/or banishment to your hand, then shuffle 2 cards from your hand into the Deck. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using "Charmer" or "Familiar-Possessed" monsters from your hand or field, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use each effect of "Spellbook of the Grand Circle" once per turn.
Informations complémentaires
Adds from Deck to hand - Adds from Graveyard to hand - Adds banished cards to the hand - Returns from your hand to your Deck - Activates from your Graveyard - Sends from your hand to your Graveyard - Sends from your field to your Graveyard - Uses cards on the player's field as Fusion Materials - Uses cards in the hand as Fusion Materials - Can only use certain Fusion Materials - Prevents activation of your opponent's Effect Monsters - Prevents activation of your opponent's Spell Cards - Prevents activation of your opponent's Trap Cards - Performs a Fusion Summon - Special Summons from your Extra Deck - Prevents activations upon Summon - Banishes itself from Graveyard for cost - Requires control of specific archetype - Only once per turn